Update 0.2.2 - Lvl 1 rework & minor fixes
Realm's Last Stand » Devlog

Additions & Improvements
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Map Clouds – subtle animated clouds added to the world map.
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Map Vignette – enhances focus and atmosphere on the world map.
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Level Vignettes (1 & 4) – added per-level vignette effect for extra depth.
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Level 1 Path Rework – redesigned road layout for better flow and pacing.
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Level 1 Decor Updates – more environment polish to make the forest feel alive.
Gameplay Changes
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Level 1 Wave Tweaks – adjusted pacing and enemy composition.
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Bee Enemy Introduced in Level 1 – early glimpse at a new enemy type.
Fixes
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Fixed wave button not fading correctly.
Fixed lvl 1's 'loss' screen's visual bug
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Realm's Last Stand
Defend the Realm - Indie Tower Defense
| Status | In development |
| Author | CaptainHerpaDerp |
| Genre | Strategy |
| Tags | 2D, Difficult, Fantasy, Indie, Medieval, Pixel Art, Singleplayer, Tower Defense |
| Languages | English |
More posts
- Update 0.2.4: Level 2 ReworkAug 25, 2025
- Update 0.2.3 - Minor Bugfixes and Level AdjustementsAug 20, 2025
- Roadmap – What’s Next for the GameAug 20, 2025
- Update 0.2.0: Level 4, Player Spells & Voiced TowersAug 19, 2025
- Update 0.1.9: Finished Current Game State (just about)Aug 14, 2024
- Update 0.1.8: Some Fixes and ImprovementsAug 09, 2024
- Bug Fixes and ImprovementsAug 06, 2024
- Addressing the Current Lack of Sounds and MusicAug 05, 2024
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