Update 0.2.3 - Minor Bugfixes and Level Adjustements
Realm's Last Stand » Devlog
This update focuses on small bugfixes, balance tweaks, and a bit of extra polish.
- Fixed the build site sprite variation not being applied.
- Next round drum now plays regardless of whether the next wave button is pressed.
- Bee: carried gold reduced from 5 → 4.
- Level 3 enemies: health, attack, and gold adjusted across the board.
- Level 3 waves: now include more enemies for added challenge.
- Giant Lizard: increased health.
- Treeman: increased health.
- Added a slight vignette effect to all levels for improved atmosphere.
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Realm's Last Stand
Defend the Realm - Indie Tower Defense
Status | In development |
Author | CaptainHerpaDerp |
Genre | Strategy |
Tags | 2D, Difficult, Fantasy, Indie, Medieval, Pixel Art, Singleplayer, Tower Defense |
Languages | English |
More posts
- Update 0.2.4: Level 2 Rework4 days ago
- Update 0.2.2 - Lvl 1 rework & minor fixes10 days ago
- Roadmap – What’s Next for the Game10 days ago
- Update 0.2.0: Level 4, Player Spells & Voiced Towers10 days ago
- Update 0.1.9: Finished Current Game State (just about)Aug 14, 2024
- Update 0.1.8: Some Fixes and ImprovementsAug 09, 2024
- Bug Fixes and ImprovementsAug 06, 2024
- Addressing the Current Lack of Sounds and MusicAug 05, 2024
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