Update 0.2.3 - Minor Bugfixes and Level Adjustements


This update focuses on small bugfixes, balance tweaks, and a bit of extra polish.

  • Fixed the build site sprite variation not being applied.
  • Next round drum now plays regardless of whether the next wave button is pressed.
  • Bee: carried gold reduced from 5 → 4.
  • Level 3 enemies: health, attack, and gold adjusted across the board.
  • Level 3 waves: now include more enemies for added challenge.
  • Giant Lizard: increased health.
  • Treeman: increased health.


  • Added a slight vignette effect to all levels for improved atmosphere.

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